Discourse Modeling: Difference between revisions

947 bytes added ,  13:41, 13 November 2022
m
m (Day 1 progress)
Line 86: Line 86:
== Observations & Open Problems ==
== Observations & Open Problems ==


 
* We immediately realized that we had seen very few Discourse Graphs "in the wild": the model makes intuitive sense in single player and small-group mode in Roam & Obsidian, but how gracefully will it scale to massively multiplayer synthesis?
* How to design with a federated future in mind?
** What does it mean for distinct graphs to share nodes? to "live" in adjacent namespaces?
* The challenge of using a wiki like git: simultaneous editing seems more cumbersome
* If creating templates is a large part of the work, more powerful text editing & transformation capabilities (e.g. sed, pandoc) seem in order
* Need to create a consistent way of sharing and editing templates - how do template changes propagate in a future federated system?
* Will graph visualization scale in a useful manner? How will traversal work?
* The relationship between naming and clustering: how do we name groups of related hypotheses? A family of experiments?<br />




42

edits