Discourse Modeling: Difference between revisions

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* We immediately realized that we had seen very few Discourse Graphs "in the wild": the model makes intuitive sense in single player and small-group mode in Roam & Obsidian, but how gracefully will it scale to massively multiplayer synthesis?
* We immediately realized that we had seen very few Discourse Graphs "in the wild": the model makes intuitive sense in single player and small-group mode in Roam & Obsidian, but how gracefully will it scale to massively multiplayer synthesis?
** There are at least two possible models here: public-first writing in online mode (wiki, Roam) and local-first writing +push, probably via git. UX and conflict resolution will differ in these models.
* How to design with a federated future in mind?
* How to design with a federated future in mind?
** What does it mean for distinct graphs to share nodes? to "live" in adjacent namespaces?
** What does it mean for distinct graphs to share nodes? to "live" in adjacent namespaces?
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